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- SHOOT-OUT AT FORT APACHE
-
- by Robert Mundschau
-
-
- The town of Crawville is being
- terrorized by Clive Drake and his band
- of outlaws, the Circle K Gang. It's
- your job to rescue the citizens of
- Crawville and bring Drake and his gang
- to justice, dead or alive.
-
- This job ain't for lily-livered
- sissies. Only the finest lawmen in the
- West stand a chance. If you're up to
- the challenge then saddle up and ride
- hard for Crawville...before it's too
- late.
-
- * * * * *
-
- SHOOTOUT AT FORT APACHE is a
- game of quick judgment and even
- quicker reflexes. There are 6 levels
- in all.
-
- [NOTE:] You'll see a clear brown
- screen for about 15 seconds when the
- game is first run. Don't worry, the
- program hasn't crashed. It's just
- blanking the screen while the six
- scenario screens are being drawn
- invisibly.
-
- In the first 5 levels a building
- will be displayed that has windows and
- doors on it. Clive and his men will
- pop up from hiding and try to shoot
- you. You have to shoot them first.
- The only problem is: the good citizens
- of Crawville, who are being held
- hostage, will also be popping up. You
- must try NOT to shoot them.
-
- Aiming in Fort Apache is a little
- different. There are 9 locations on
- every level where enemies can appear.
- These locations correspond roughly to
- the nine directions of the joystick:
- UP, UP/RIGHT, RIGHT, DOWN/RIGHT, DOWN,
- DOWN/LEFT, LEFT, UP/LEFT, and
- CENTERED. To aim just push the
- joystick in the direction of the
- window and the crosshair will move
- there immediately. Then just press
- the FIRE BUTTON to shoot.
-
- You start the game with a LIFE bar
- and an HONOR bar each with 5 hearts.
- Everytime a bad guy shoots you, you
- lose one LIFE. Everytime you shoot a
- citizen you lose one HONOR. If either
- your LIFE or your HONOR fall to zero,
- your game is over. At the end of
- every level you receive bonus points
- depending on how well you're doing.
- Also, you will receive either one LIFE
- or HONOR, up to the max of 5 each.
-
- Level 6 is different. Here you
- have a one-on-one shoot-out with
- Clive Drake. Since he's the bad guy,
- you have to let him draw first. DON'T
- MOVE AT ALL, until he does. Then
- blast him!
-
- There are three difficulty levels
- each with a slightly different story
- line. You select the difficulty when
- you select your rank.
-
- DEPUTY = easy
- SHERIFF = moderate
- MARSHAL = hard
-
- After you select your rank the
- computer will ask for a name up to 10
- characters long. If you want the same
- name as last time just hit RETURN.
- You can erase a name with the
- CLR/HOME or INST/DEL keys. If you
- get a high score, it will be
- displayed at the end of your game and
- you can save it to disk.
-
- If you decide you want to clear
- the high scores list, all you have to
- do is scratch the file, "fort scores"
- and the next time you run the game a
- new scores file will be created on
- disk.
-
- Good-luck.
-
- RPM
-
-
- [FENDER'S POSTMUMBLE:] Sometimes a
- good idea is not enough. One of the
- first computer games marketed was a
- "Pong" machine by Atari. Remember it?
- You played electronic ping pong on
- your TV with a square "ball" and a
- rectangular "paddle". The deluxe model
- came with a plastic pistol you could
- point at the screen and simulate
- skeet-shooting. SHOOTOUT AT FORT
- APACHE is an upgrade of that simple
- idea -- but what an upgrade.
-
- Robert Mundschau could have quit
- after writing a program that had one
- screen and one objective: shooting the
- proper people. But he didn't quit. He
- added five more screens, three story
- lines, and a bangup final stage
- complete with denouement. He even used
- a "Wild West" tile and font.
-
- It's this "extra mile" that
- programmers like Bob Mundschau run
- that distinguishes LOADSTAR programs
- from the rest. If you don't believe
- me, check out games on other disk
- magazines and from the public domain.
- Good work, Bob!
-
- FT
-
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